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DHTML Menu Builder Variables

Explanation of exmplmenu_var.js file.

The variables

NoOffFirstLineMenus
number: The number of elements in the first row or column of your menu.
 
LowBgColor
Text string: Background color of the elements when the mouse is not over the element.
Can be a supported color name like red or blue or an RGB string like #ff552a.
Can be overruled by the variable in the menu tree
 
HighBgColor
Text string: Background color of the elements when the mouse is over the element.
Can be a supported color name like red or blue or an RGB string like #ff552a.
Can be overruled by the variable in the menu tree.
 
FontLowColor
Text string: Font color when the mouse is not over the element.
Can be a supported color name like red or blue or an RGB string like #ff552a.
Can be overruled by the variable in the menu tree.
 
FontHighColor
Text string: Font color when the mouse is over the element.
Can be a supported color name like red or blue or an RGB string like #ff552a.
Can be overruled by the variable in the menu tree
 
BorderColor
Text string: Border color.
Can be a supported color name like red or blue or an RGB string like #ff552a.
Can be overruled by the variable in the menu tree.
 
BorderWidth
Number: Thickness of the border around the elements in pixels.
 
BorderBtwnElmnts
Number 1 or 0: Controls if there is a border between the elements. 0 is no border between the elements.
 
FontFamily
Text string: More than one font can be declared separated with a comma.
Example: arial, times new roman, ms comic sans. The browser will use the first font found on the user's system.
 
FontSize
Number: Size of the font in pt.
 
FontBold
Number 1 or 0: 1 makes the font weight bold; 0 makes the font weight normal.
 
FontItalic
Number 1 or 0: 1 makes the font italic; 0 makes the font normal.
 
MenuTextCentered
Text string: Can be left, center or right.
 
MenuCentered
Text string: Can be left, center, right, justify, or "". StartLeft is added to the calculated position. "" is the same as left.
 
MenuVerticalCentered
Text string: Can be top, middle, bottom or "". StartTop is added to the calculated position. "" is the same as top.
 
ChildOverlap
Number between 0 and 1: Controls what part of a level is covered with its sublevel.
With a value of .25, a level will covered be for 25% by its sublevel. Negative values are possible, but not very useful.
 
ChildVerticalOverlap
Number between 0 and 1: Controls the vertical offset of a sublevel from its parent level.
With a value of .25, a sublevel will start 25% of the parents level height lower. Negative values will make the start higher.
LeftPadding
Number: Defines the distance between the left side of the menu text and the border of the element.
 
TopPadding
Number: Defines the distance between the top side of the menu text and the border of the element.
 
StartTop
Number: Defines the vertical position of the menu in the document.
Is ignored whenMenuVerticalCentered is 1. Is also ignored when the menu is across frames and the frames are oriented in rows. The menu is in that case placed at the bottom of the frame FirstLineFrame.
 
StartLeft
Number: Defines the horizontal position of the menu in the document.
Is ignored whenMenuCentered is 1. Is also ignored when the menu is across frames and the frames are oriented in columns. The menu is in that case placed at the far right position the frame FirstLineFrame.
 
VerCorrect
Number: Defines the vertical correction of the second line of the menu in the document.
Can be useful in situations with nested frames
 
HorCorrect
Number: Defines the horizontal correction of the second line of the menu in the document.
Can be useful in situations with nested frames
 
FirstLineHorizontal
Number 1 or 0: When set to 1, the elements of the first level are placed horizontally next to each other.
When set to 0, these elements are placed vertically below each other.
 
MenuFramesVertical
Number 1 or 0: Set this variable to 1 when your frameset is laid out in columns.
set to 0 when your frameset is in rows. Irrelevant when the menu is on a single page or frame, but must be 0 or1.
 
DisappearDelay
Number: The time in milliseconds that the menu's sublevels stay visible after the mouse is no longer over the menu.
 
TakeOverBgColor
Number 1 or 0: When set to 1, the background color of the frame where the menu's first line is located becomes the same as the frame where the sublevels are located.
Irrelevant when the menu is on a single page or frame, but must be 0 or1.
 
FirstLineFrame
Text string: When the menus are used in a frameset, this is the name of the frame where the first line of your menu is located.
When the menu is used in a single page, this must be 'self'
 
SecLineFrame
Text string: When the menus are used in a frameset, this is the name of the frame where the sublevels of your menu are located.
It is allowed to have SecLineFrame equal to FirstLineFrame.
When the menu is used in a single page, this must be "self."
 
DocTargetFrame
Text string: When the menus are used in a frameset, this is the name of the frame where the documents are loaded.
Normally this will be equal to SecLineFrame
When the menu is used in a single page, this must be "self."
 
HideTop
Number 1 or 0: Only relevant when the menu is used in a frameset. When set to 1, the top level items are hidden when a new document is loaded into the target frame until the menu is built again.
 
MenuWrap
Number 1 or 0: When set to 1, unfolding items are wrapped when the menu doesn't fit on the window.
 
RightToLeft
Number 1 or 0: When set to 1, the menu unfolds from left to right.
 
TargetLoc
Text string: Enables relative positioning of the menu.
1. In the HTML file where the menu shows you need a named div:
<div id='MenuPos' style='position:relative'></div>
2. Set TargetLoc to MenuPos
3. Set MenuCentered to left, MenuVerticalCentered to top and StartTop and StartLeft to 0
4. StartTop, StartLeft and the Menu center variables can still be used to get an offset from the <div>.
 
Remarks: the different ways browsers interpret the pageX and pageY offset makes this feature difficult. I got the best results by putting the div inside a table, give the div the same dimensions as the first level menu, put an transparent image inside the div with again the same dimensions as the first level menu.
<table>
  <tr><td>
    <div id='MenuPos' style='position:relative; width:102; height:102;'><img src='transparent.gif' width='102' height='102'></div>
  </td></tr>
</table>

 
UnfoldsOnClick
Number 1 or 0: When set to 1, the menu unfolds on click. When set to 0, the menu unfolds on mouseover.
 
WebMasterCheck
Number 1 or 0: When set to 1, the script performs a check on the frame names and the menu tree. When your menu is running, this should be set to 0.
 
ShowArrow
Number 1 or 0: When set to 1, the arrow GIFs show.
 
KeepHilite
Number 1 or 0: When set to 1, the selected path stays highlighted.
 
Arrws
array: Describes the three images used as arrows.
Format: source, width, height
 
BeforeStart
function: Is called just before the menu is build. Is by default empty. Can be used by user.
 
AfterBuild
function: Is called just after the menu is build. Is by default empty. Can be used by user.
 
BeforeFirstOpen
function: Is called when the mouse enters a main menu item that has children. Is by default empty. Can be used by user.
 
AfterCloseAll
function: Is called when the mouse leaves the menu. Is by default empty. Can be used by user.
 
TextToShow
Text string: What you want to show in the element. It can be text, an image, or HTML.
To show an image, it must look like "<img src='MyImage'>"
To use rollover images, use "rollover:MyImage1:MyImage2"
To leave this field blank, use ""
 
Link
Text string: Where you want to go when you click the element.
Looks like "MyLink"
Can also be used to execute JavaScript statements. For instance, when you want the link to open in the top window, use "javascript:top.document.location.href='Link.htm';"
You can in fact start a whole script when the element is clicked with the help of JavaScript:. "javascript:{your script; another function;}"
 
BgImage
Text string: background image for the element. Is not supported for NS4 when the menu is across frames.
I had to disable this for NS4 in frame setup because I could not get it to work properly. (Everybody who wants to try and find a solution for this is welcome to. Enable in menu_com.js)
 
NoOfSubs
Number: The number of subelements of this element in the next level.
 
Height
Number: The height in pixels of the element.
Must have a value for each element that ends with 1 (Menu1, Menu5_3_1). In all other elements, this may be 0.
Elements in a vertical column may have different heights; all elements in a horizontal row get the height of the first element in that row.
 
Width
Number: The width in pixels of the element.
Must have a value for each element that ends with 1 (Menu1, Menu5_3_1). In all other elements, this may be 0.
Elements in a horizontal row may have different widths; all elements in a vertical column get the width of the first element in that column.
 
BgColor
Text string: Background color of this element when the mouse is not over the element.
When used it overrules the global variable LowBgColor
When not used it must be "". Can be a supported color name like red or blue or an RGB string like #ff552a.
 
BgHiColor
Text string: Background color of this element when the mouse is over the element.
When used it overrules the global variable HighBgColor
When not used it must be "". Can be a supported color name like red or blue or an RGB string like #ff552a.
 
FontColor
Text string: Font color of this element when the mouse is not over the element.
When used it overrules the global variable LowFontColor.
When not used it must be "". Can be a supported color name like red or blue or an RGB string like #ff552a.
 
FontHiColor
Text string: Font color of this element when the mouse is over the element.
When used it overrules the global variable HighFontColor
When not used it must be "". Can be a supported color name like red or blue or an RGB string like #ff552a.
 
BorderColor
Text string: Border color of this group of elements.
Only the color of elements ending on 1 are used.
When used it overrules the global variable BorderColor
When not used it must be "". Can be a supported color name like red or blue or an RGB string like #ff552a.
 
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